Amp (SM64)

Amps are silver circle-shaped enemies that are constantly letting out electricity. In Super Mario 64, there are two varieties: the first one is the more common variety and is often found circling some places in orbit. The last variety remains hidden until Mario is near, and flies around in Mario's direction.

An Amp will continue down its path until it hits Mario, causing it to let out a large amount of electricity and shocking Mario. It will remain still for a moment before continuing down its path.

Locations and Totals
Amps are found in the following levels: Total: 24
 * 1) Bowser in the Dark World (5)
 * 2) Shifting Sand Land (3)
 * 3)  Vanish Cap Under the Moat (1)
 * 4) Wet Dry World (5)
 * 5) Bowser in the Fire Sea (2)
 * 6) Snowman's Land (1)
 * 7) Tick Tock Clock (2)
 * 8) Rainbow Ride (2)
 * 9) Bowser in the Sky (3)